Send the Eighth Plauge

Level Seven Animalism Power

This is one of the most destructive powers among any of the Disciplines. An ancient Gangrel called Valentinian demonstrated its immense potential for ruination shortly after the Fourth Crusade. Angry with Italian Cainites intruding upon his lands, he called upon his mastery of Animalism and brought starvation down on an entire trading town. Send the Eighth Plague can lay waste to villages, towns and entire baronies, for it calls upon rats, mice locusts and other pests to gather and plague a target of the wielder’s choosing. In the Dark Medieval, where every harvest is a gamble, the mere threat of this power can intimidate Cainite princes and lords, who would rather not see their source of blood starve to death.

System: The character must sit in quiet meditation somewhere in the area she wishes the Plague for at least half an hour. Then, the character slashes her hands open and bleeds into the soil while the character spends ten blood points and rolls Charisma + Animal Ken (difficulty 6). The number of successes must be divided between time and areas of effect, as shown below.

Successes Area Time of Effect
1 Success A single field 24 hours
2 Successes Two nearby fields 3 days
3 Successes All the fields of a village A week
4 Successes All the fields of several villages A moon
5 Successes All the fields of a large swath of land 3 months

The vermin eat everything they can find, gnawing their way into larders and stripping fields of crops. While a duration of 24 hours is tolerable and three days is survivable, anything beyond that is a catastrophe; dedicated extermination is required to save stored food and crops.

Players Guide to Low Clans, Page 145


Category: Discipline Power 
Tags: Animal Ken Roll  Animalism Power  Blood Expenditure  Charisma Roll  Level Seven